Ffmpeg update
Author: s | 2025-04-24
To update ffmpeg later on, run: brew update brew upgrade ffmpeg 2. Static Builds. The FFmpeg project
NotADinosaur/win64-ffmpeg-updater: A basic ffmpeg update
FFVCL Encoder 7.5 and Player 7.5 Released 2020.06.01 FFVCL Encoder & Player 7.5[Common]* support Delphi 10.4 Sydney* update to FFmpeg 4.2.3[DLLs]* FFmpeg DLLs built base on official ffmpeg 4.2.3* This version is compatible with previous FFmpeg DLLs. FFVCL Encoder 7.4 and Player 7.4 Released 2019.09.01 FFVCL Encoder & Player 7.4[Common]* update to FFmpeg 4.2* support macOS 64-bit [Delphi 10.3.2, FFVCL Professional][DLLs]* FFmpeg DLLs built base on official ffmpeg 4.2* This version NOT compatible with previous FFmpeg DLLs. FFVCL Encoder 7.3 and Player 7.3 Released 2018.12.03 FFVCL Encoder & Player 7.3[Common]* support Delphi 10.3 Rio[Player]* increase stability[DLLs]* no changes FFVCL Encoder 7.2 and Player 7.2 Released 2018.11.12 FFVCL Encoder & Player 7.2[Common]* update to FFmpeg 4.1[DLLs]* FFmpeg DLLs built base on official ffmpeg 4.1* This version is NOT compatible with previous FFmpeg DLLs. FFVCL Encoder 7.1 and Player 7.1 Released 2018.07.18 FFVCL Encoder & Player 7.1[Common]* update to FFmpeg 4.0.1 FFmpeg 4.0.x dropped support for building for Windows XP. The minimum supported Windows version is Windows Vista.* more minor improvements and some bug fixes[DLLs]* FFmpeg DLLs built base on official ffmpeg 4.0.1* This version is NOT compatible with previous FFmpeg DLLs.
Update ffmpeg-binaries to ffmpeg or ffmpeg-static 3391 - GitHub
FFVCL Encoder 7.0 and Player 7.0 Released 2018.02.24 FFVCL Encoder & Player 7.0 [Common] * update to FFmpeg 3.4.2 * join feature comes back as FFJoiner * support Android platform [available only in Source Pro Edition, XE5 or later] * new Lite Edition for free [gift on … Continue reading → FFVCL Encoder 6.8 and Player 6.8 Released 2017.05.30 FFVCL Encoder & Player 6.8 [Common] * update to FFmpeg 3.3.1 * more minor improvements and some bug fixes [Encoder] * remove Join feature (It is too complex to implement joining in FFmpeg 3.3.x) [Player] * new property AudioPitch … Continue reading → FFVCL Encoder 6.7 and Player 6.7 Released 2017.04.15 FFVCL Encoder & Player 6.7 [Common] * support Delphi 10.2 Tokyo * more minor improvements and some bug fixes [DLLs] * FFmpeg DLLs no changes * rename SDL2 to libSDL2.dylib [OSX, FXPlayer] FFVCL Encoder 6.6 and Player 6.6 Released 2017.02.09 FFVCL Encoder & Player 6.6 [Common] * update to FFmpeg 3.2.2 * more minor improvements and some bug fixes [Logger] * new designed logging thread * new log msg format [Player] * base on SDL2 * support multiple instances … Continue reading → FFVCL Encoder 6.5 and Player 6.5 Released 2016.08.30 FFVCL Encoder & Player 6.5 [Common] * update to FFmpeg 3.1.3 [DLLs] * FFmpeg DLLs built base on official ffmpeg 3.1.3 * This version is NOT compatible with previous FFmpeg DLLs.FFmpeg: Update FFmpeg to the latest ( GIT ) version?
We’re very excited to announce the release of Adapter 2 for Windows! This update has been long past due but was worth the wait. Adapter 2 brings FFmpeg and VLC together in an intuitive interface with file size estimations, previewing and batch conversions for any media format. In addition to Adapter’s new interface, VLC powered previews and an updated FFmpeg, we’ve added a ton of really cool new features. Time Lapse (Image Sequence) to VideoTo create a time lapse or stop motion video from images, simply drag your images into Adapter. Then select a preset video format (such as iPhone 5s, Apple TV, AVI, etc…). Click convert. Boom! Done! It really is that simple. Optionally, you can easily adjust settings such as the frame rate or resolution. Video to Image Sequence (frame export)To export the frames of a video to an image sequence, just drag your video into Adapter and choose the image format you want (jpeg, png, tiff, gif, etc…). Click convert. Done! Optionally, you can adjust the time trim settings to export just a particular portion of the video. Animated GIF MakerIf you want to make an animated GIF from a video and post it on reddit - Adapter is now your go-to app for this. With the latest version of FFmpeg the animated GIF quality has been vastly imporved from its predecessor. Simply drag any video or image sequence into Adapter. Select the Animated GIF preset [Video] >[General] > [Animated GIF (*.gif)]. Adjust the time cropping (trim) to select the region of the video you want. Set your output resolution and frame rate. Click Convert. Done! Of course the next step probably involves uploading it to imgur and posting the link to reddit. FFmpeg Command Line AccessFFmpeg is the insanely powerful and versatile tool that powers much of the back end of Adapter. The most useful FFmpeg commands are readily accessible through the Adapter UI, but building out a GUI for every possible option would confuse even advanced users. In order to keep Adapter’s interface intuitive to use and not limit the features of FFmpeg we built in a really awesome command line tool. It shows the commands Adapter’s interface sends to FFmpeg and even allows you to edit those commands any way you like. There are a ton of new features in this app and we’re currently working hard to update the website and racing to. To update ffmpeg later on, run: brew update brew upgrade ffmpeg 2. Static Builds. The FFmpeg project Install/Update FFmpeg with hardware acceleration on the Raspberry Pi - update-ffmpeg-rpi.sh[FFmpeg-cvslog] Update for FFmpeg 7.0.1 release
Much disk space it requires and a button to add it.The list of camera players focus during the sequence.Players options.Game commands executed when the sequence starts.Rounds timeline.tipEach player has a distinct color that is used to highlight the player's camera focus in the timeline.Installing/updating required softwareHLAEHLAE is a Windows-only tool that adds movie-making features to Counter-Strike such as advanced camera control, visual effects, HUD alteration…CS:DM uses HLAE mainly to:Avoid the need to generate temporary raw files that take up disk space.Define where raw files will be saved (the startmovie command doesn't allow you to choose the output folder).Customize the death notices.To install or update HLAE, click on the corresponding button from the HLAE options.warningUpdating HLAE is strongly recommended as game updates may break HLAE compatibility!Please note that HLAE compatibility updates may take some time to be released after a breaking game update.Custom locationYou can use a custom HLAE build by going to Settings -> Video.From the HLAE section, click on Enable custom location and select the path to the HLAE.exe file.FFmpegFFmpeg is a free and open-source software used to generate the video(s) from the raw files.To install or update FFmpeg, click on the corresponding button from the FFmpeg options.Custom locationYou can use a custom FFmpeg build by going to Settings -> Video.From the FFmpeg section, click on Enable custom location and select the path to the ffmpeg.exe file.warningWhen using a custom FFmpeg build, the auto-update feature is disabled - you will have to update it manually.VirtualDubVirtualDub is a Windows-only software used to generate uncompressed video(s) from the raw files.In the context of CS:DM, it aims to assist moviemakers who want to edit the video(s) with video editing software such as Adobe Premiere, Sony Vegas, etc.To install VirtualDub, click on the corresponding button from the VirtualDub options.Output optionsRecording systemRecording system refers[FFmpeg-devel] FFmpeg Community Committee – Updates
FFmpeg: [h264 @ 000000000DAEA5B0] nal_unit_type: 5(IDR), nal_ref_idc: 300:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] nal_unit_type: 5(IDR), nal_ref_idc: 300:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] nal_unit_type: 5(IDR), nal_ref_idc: 300:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] Format dxva2_vld chosen by get_format().00:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] Format dxva2_vld requires hwaccel initialisation.00:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] Reinit context to 1280x720, pix_fmt: dxva2_vld00:00:01 - SDL Info (0): DXVA2 decoder surface high-water mark: 000:00:01 - SDL Info (0): FFmpeg-based video decoder chosen00:00:02 - Qt Info: Found "gamecontrollerdb.txt" at "C:/Users/Flying/Documents/ProgramFiles/MoonlightPortable-arm64/cache/gamecontrollerdb.txt"00:00:02 - SDL Info (0): Loaded 76 new gamepad mappings00:00:02 - Qt Warning: mDNS is disabled by user preference00:00:02 - Qt Debug: Current Moonlight version: "3.1.3"00:00:02 - Qt Info: Gamepad mappings are up to date00:00:03 - Qt Info: Latest supported GFE server: "99.99.99.99"00:00:03 - Qt Info: "DESKTOP-O148QYS" is now online at "10.23.81.196"00:00:03 - Qt Debug: Found update manifest match for current platform00:00:03 - Qt Debug: Latest version of Moonlight for this platform is: "3.1.3"00:00:03 - Qt Debug: Update manifest version equal to current version00:00:05 - Qt Info: Found "ModeSeven.ttf" at ":/data/ModeSeven.ttf"00:00:05 - Qt Info: Server GPU: "NVIDIA GeForce GTX 1650"00:00:05 - Qt Info: Server GFE version: "3.22.0.32"00:00:05 - SDL Info (0): Video bitrate: 20000 kbps00:00:05 - SDL Info (0): Audio backend: WASAPI00:00:05 - SDL Info (0): Selected audio device: 扬声器 (EDIFIER M260)00:00:05 - SDL Info (0): Native layout: Stereo (2 channels)00:00:05 - SDL Info (0): Audio buffer size: 0.014999 seconds00:00:06 - SDL Info (0): Audio latency: 000:00:06 - SDL Info (0): Audio channel count: 200:00:06 - SDL Info (0): Audio channel mask: 300:00:06 - SDL Info (0): V-sync disabled00:00:06 - SDL Info (0): Windowed mode with DWM running00:00:06 - SDL Info (0): Windowed: 1 | Present Interval: 8000000000:00:06 - SDL Info (0): Detected GPU: Qualcomm(R) Adreno(TM) 680 GPU (4d4f4351:41333430)00:00:06 - SDL Info (0): GPU driver: qcdx11arm64um8180.dll 1.0.340.500000:00:06 - SDL Warn (0): Unrecognized vendor ID: 4d4f435100:00:06 - SDL Info (0): Avoiding IDirectXVideoProcessor API on Qualcomm GPU00:00:06 - SDL Info (0): Using DXVA2 accelerated renderer00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] nal_unit_type: 32(VPS), nuh_layer_id: 0, temporal_id: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] nal_unit_type: 33(SPS), nuh_layer_id: 0, temporal_id: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] nal_unit_type: 34(PPS), nuh_layer_id: 0, temporal_id: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] nal_unit_type: 21(CRA_NUT), nuh_layer_id: 0, temporal_id: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Decoding VPS00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Main profile bitstream00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Decoding SPS00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Main profile bitstream00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Decoding VUI00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Decoding PPS00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Format dxva2_vld chosen by get_format().00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Format dxva2_vld requires hwaccel initialisation.00:00:06 - SDL Info (0): DXVA2 decoder surface high-water mark: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Output frame withFFmpeg Updates and Colors : r/ffmpeg - Reddit
Version 0.2.1 (2015-08-22)Packaging Support building with Qt5 (still compatible with Qt4).I18n Added Portuguese translation.UI MediaPlayerWidget: scoll to seek and click to toggle play/pause.Version 0.2.0-------------(2014-02-09) - Use avconv if ffmpeg is not available (experimental) - Added a video-cutting dialog with embedded mplayer. - Use embedded mplayer to preview video-cutting. - Recursively add files when a folder is dragged in. - Fixed default presets for AVI - Added application icon for OS/2 Warp. - Switched to Tango icon theme.Version 0.1.9-------------(2013-09-10) - Added output formats: asf, swf, aiff, flac, au, mp2 - Added more output path options. - Added update checker. - Automatically start conversion after adding files (off by default) - Several program parameters can be set in constants.xml. - Minor UI improvements - Can now set version-specific ffmpeg parameters in presets.xml. - Compatible with newer ffmpeg versions ("-sameq" doesn't work since ffmpeg 1.2). - (Windows) Dialog buttons are now also translated. - (Linux) User can now change ffmpeg and sox executable paths in the Options dialog. - (Packaging) Support older Qt versions down to 4.4.3. - (Packaging) Added file "constants.xml". - (Packaging) (Windows) Place Qt translation files in "translations" folder - (Packaging) (Windows) QWinFF now depends on QtNetwork4.dll (for update checker). - (Packaging) (Windows) merge "ffmpeg" and "sox" folder into "tools" folderVersion 0.1.8-------------(2013-02-13) - Improved video/audio cutting interface. - Fixed some bugs when working with newer ffmpeg versions.Version 0.1.7-------------(2012-09-17) - Drag&Drop reordering tasks - Fixed progress-displaying of wav input files.Version 0.1.6-------------(2012-08-26) - New Feature: Adjust video speed (requires sox to be installed). - Added Czech translation. - Rearranged toolbar actions. - Fixed: Auto presets got messed up when being edited. - Removed "Auto bitrate" option - Many UI improvements.Version 0.1.5-------------(2012-08-17) - New Feature: Shutdown computer when all tasks are done. - Added Italian translation. - Added several ffmpeg presets that don't give extra arguments.Version 0.1.4-------------(2012-06-21) - Some minor gui improvements - Include desktop file and application icon in installation.Version 0.1.3------------- - Enable users to select the range of the media file to encode. - Fixed video encoding error on some systems due to ffmpeg multithread options. - Removed "-aq 60" option in OGG Vorbis to prevent inflating the output file.Version 0.1.2-------------(2012-02-11) - Use notify-send by default. - Made libnotify optional and disabled by default. - Explicit link with gtk+-2.0. (libnotify can be used with either gtk2 or gtk3) - Fixed compilation error with older libnotify versions.Version 0.1.1-------------(2012-02-07) - Use libnotify for desktop notification. - Separate preset file for each user. - Save program settings and the user preset file in ~/.qwinff/ - Added Japanese translation.Version 0.1.0-------------(2011-11-05) - Disable the auto adjust bitrate option by default as it causes problems sometimes.(2011-11-03) - First stable release.Moviepy not updating FFmpeg Version after FFmpeg Install?
Hvis du nogensinde har oplevet, at du kæmper med MOV-filer, der ikke kan afspilles på bestemte enheder eller software, er du ikke alene. Mens MOV er et fantastisk format, især for Apple-brugere, kan det være mindre kompatibelt uden for Apples økosystem. Heldigvis er konvertering af MOV til MP4 en ligetil proces, hvis du kender de rigtige værktøjer.FFmpeg skiller sig ud som et af de mest kraftfulde og gratis værktøjer til denne opgave. Det kræver dog noget knowhow. I denne guide vil vi skitsere de specifikke trin til konverter MOV-filer til MP4 ved hjælp af FFmpeg, sammen med nogle nyttige tips til at gøre processen nemmere. GUIDELISTE Del 1. Sådan bruges FFmpeg til at konvertere MOV til MP4 Del 2. Oversigt over brug af FFmpeg til at konvertere MOV til MP4 Del 3. En nemmere måde at konvertere MOV til MP4 Del 1. Hvorfor MP4 muligvis ikke er kompatibel med QuickTime FFmpeg er et kraftfuldt værktøj til håndtering af multimediefiler, og du kan bruge FFmpeg til at konvertere en .mov fil til en .mp4-fil. Konverteringsprocessen er ligetil. Sådan kan du gøre det. Trin 1. Installer FFmpeg Før du starter MOV til MP4 konverteringsprocessen, skal du installere FFmpeg. Her er en hurtig gennemgang af trinene:1. Download FFmpeg:Besøg det officielle FFmpeg-websted: Vælg den korrekte version, der matcher dit operativsystem, uanset om det er Windows, macOS eller Linux.2. Installer FFmpeg på Windows:Pak den downloadede fil ud i en mappe.Så skal du tilføje FFmpeg til dit systems PATH:"ÅbenTilføj stien til mappen FFmpeg bin.Du kan bekræfte installationen ved at åbne kommandoprompt og skrive:ffmpeg -version3. Installer FFmpeg på macOS:Brug Homebrew for en nemmere installation:bryg installer ffmpegAlternativt kan du downloade de prækompilerede binære filer fra FFmpeg-webstedet.4. Installer FFmpeg på Linux:De fleste Linux-distributioner tillader installation via pakkehåndteringen. For eksempel på Ubuntu:sudo apt update && sudo apt installer ffmpegTrin 2.. To update ffmpeg later on, run: brew update brew upgrade ffmpeg 2. Static Builds. The FFmpeg project
linux - FFmpeg: Update FFmpeg to the latest ( GIT ) version
[v1][ts]vstack" \ Puerto-Sotogrande.mp4Incidentally, this animation was also created using FFmpeg. FFmpeg seems like a one-stop multimedia shop! These days, I create all my videos using FFmpeg. Some of these FFmpeg commands may be as long as the Illiad but no matter how many edits, FFmpeg gets invoked only once. It is that powerful!Loopback decodersWith the new -dec option, you can use a pre-muxer (or post-encoder) stream and use it as an input stream for a filter.Suppose that you want to compare the video quality for two different encoder settings. How would you do it?ffmpeg -i The-Stupids-Trailer.mp4 \ -map 0:v:0 -c:v libx264 -crf 31 -preset medium \ -f null -t 20 - -dec 0:0 \ -map 0:v:0 -c:v libx264 -crf 31 -preset ultrafast \ -f null -t 20 - -dec 1:0 \ -filter_complex '[dec:0][dec:1]hstack[v]' \ -map '[v]' -c:v ffv1 -y loopback-decoder-test.mkvDo remember that the ffv1 encoder is a lossless one. If you do not limit the time (like I have done, down to 20 seconds), your disk may run out free space.Removed optionsOptions that were deprecated in version 5.1 such as -map_channel have been removed in version 7. However, most Linux distros will take quite a while to update to this new version. Kodi came out with a new version recently (after FFmpeg version 7 was released) but it has only updated to FFmpeg version 6. In my book Quick Start Guide to FFmpeg and my previous CodeProject article for version 6, I have provided new alternatives to the -map_channel command.Updating FFmpeg and FFmpeg FFprobe to Version 7.0 with XUI
Manipulate multimedia filesffmpeg is a powerful command-line tool used for decoding, encoding, and manipulating multimedia files. It supports awide range of audio and video formats, making it an essential tool for working with media files on Linux servers andvirtual machines (VMs). Whether you need to convert file formats, extract audio from a video, or apply various effectsto your multimedia content, ffmpeg has got you covered. In this guide, we'll explore the functionalities of ffmpeg andprovide you with practical examples to get you started.InstallationBefore we dive into using ffmpeg, let's make sure it's installed on your Linux server or VM. Open a terminal and run thefollowing command:sudo apt-get updatesudo apt-get install ffmpegThese commands will update your package lists and install ffmpeg from the official repositories. If you're using adifferent Linux distribution, refer to its package manager to install ffmpeg.Basic UsageDecoding and EncodingOne of the primary uses of ffmpeg is decoding and encoding multimedia files. You can convert audio or video files fromone format to another using the ffmpeg command followed by the input file and output file. For example, to convert avideo file from MP4 to AVI format, use the following command:ffmpeg -i input.mp4 output.aviSimilarly, you can convert audio files using the same syntax. Just replace the file extensions accordingly.Extracting Audio from VideoNeed to extract audio from a video file? ffmpeg makes it a breeze. Simply specify the input video file and the outputaudio file as shown below:ffmpeg -i input.mp4 -vn output.mp3The -vn option tells ffmpeg not to include any video streams in the output, resulting in an audio-only file.Applying Effects and Filtersffmpeg allows you to apply various effects and filters to your multimedia files. For example, you can resize a video,add watermarks, or adjust the volume. Let's look at a few examples:To resize a video to a specific width and. To update ffmpeg later on, run: brew update brew upgrade ffmpeg 2. Static Builds. The FFmpeg projectUpdate FFmpeg version Issue 16 homebridge/ffmpeg-for
22.1.0-Piers v22.1.0Bump ffmpeg to 7.1 and add patch to fix build on aarch64 targeting ios/tvosBump gnutls to 3.8.8 and add patch to fix build on Android NDK r27+ 22.0.1-Piers v22.0.1Add patch for pthread create and compile option for Android NDK 26 compatibility with libzvbiDisable vulkan in ffmpeg for Android as NDK 26 doesn't have vulkan_beta.h 22.0.0-Piers 22.0.0-PiersInitial release for Kodi Piers 20.5.1-Nexus v20.5.1Fix ffmpeg assembling with binutil as >= 2.41 21.3.5-Omega v21.3.5Update depednencies to fix building on apple silicon (gnutls 3.8.4) and binutils on linux (2.41 or higher) 21.3.4-Omega v21.3.4Fix timeshift mode 21.3.3-Omega v21.3.3Patch to check for nullptr on surface for dxva2 on window 21.3.2-Omega v21.3.2Fix deprecations for m_pFormatContext's codecpar->channels for streams ffmpeg6 and a single use of vsprintf 21.3.1-Omega v21.3.1Update seeking in FFmpegDirect to mimic the st->cur_pts replacement in FFmpeg6Sync FFmpegStream.cpp and DemuxStream.cpp with xbmc/cores/VideoPlayer/DVDDemuxers/DVDDemuxFFmpeg.cpp from Update for all commits up to the end of 2023 - part 2 21.3.0-Omega v21.3.0Sync FFmpegStream.cpp and DemuxStream.cpp with xbmc/cores/VideoPlayer/DVDDemuxers/DVDDemuxFFmpeg.cpp from Update for all commits up to the end of 2023 part 1Comments
FFVCL Encoder 7.5 and Player 7.5 Released 2020.06.01 FFVCL Encoder & Player 7.5[Common]* support Delphi 10.4 Sydney* update to FFmpeg 4.2.3[DLLs]* FFmpeg DLLs built base on official ffmpeg 4.2.3* This version is compatible with previous FFmpeg DLLs. FFVCL Encoder 7.4 and Player 7.4 Released 2019.09.01 FFVCL Encoder & Player 7.4[Common]* update to FFmpeg 4.2* support macOS 64-bit [Delphi 10.3.2, FFVCL Professional][DLLs]* FFmpeg DLLs built base on official ffmpeg 4.2* This version NOT compatible with previous FFmpeg DLLs. FFVCL Encoder 7.3 and Player 7.3 Released 2018.12.03 FFVCL Encoder & Player 7.3[Common]* support Delphi 10.3 Rio[Player]* increase stability[DLLs]* no changes FFVCL Encoder 7.2 and Player 7.2 Released 2018.11.12 FFVCL Encoder & Player 7.2[Common]* update to FFmpeg 4.1[DLLs]* FFmpeg DLLs built base on official ffmpeg 4.1* This version is NOT compatible with previous FFmpeg DLLs. FFVCL Encoder 7.1 and Player 7.1 Released 2018.07.18 FFVCL Encoder & Player 7.1[Common]* update to FFmpeg 4.0.1 FFmpeg 4.0.x dropped support for building for Windows XP. The minimum supported Windows version is Windows Vista.* more minor improvements and some bug fixes[DLLs]* FFmpeg DLLs built base on official ffmpeg 4.0.1* This version is NOT compatible with previous FFmpeg DLLs.
2025-04-18FFVCL Encoder 7.0 and Player 7.0 Released 2018.02.24 FFVCL Encoder & Player 7.0 [Common] * update to FFmpeg 3.4.2 * join feature comes back as FFJoiner * support Android platform [available only in Source Pro Edition, XE5 or later] * new Lite Edition for free [gift on … Continue reading → FFVCL Encoder 6.8 and Player 6.8 Released 2017.05.30 FFVCL Encoder & Player 6.8 [Common] * update to FFmpeg 3.3.1 * more minor improvements and some bug fixes [Encoder] * remove Join feature (It is too complex to implement joining in FFmpeg 3.3.x) [Player] * new property AudioPitch … Continue reading → FFVCL Encoder 6.7 and Player 6.7 Released 2017.04.15 FFVCL Encoder & Player 6.7 [Common] * support Delphi 10.2 Tokyo * more minor improvements and some bug fixes [DLLs] * FFmpeg DLLs no changes * rename SDL2 to libSDL2.dylib [OSX, FXPlayer] FFVCL Encoder 6.6 and Player 6.6 Released 2017.02.09 FFVCL Encoder & Player 6.6 [Common] * update to FFmpeg 3.2.2 * more minor improvements and some bug fixes [Logger] * new designed logging thread * new log msg format [Player] * base on SDL2 * support multiple instances … Continue reading → FFVCL Encoder 6.5 and Player 6.5 Released 2016.08.30 FFVCL Encoder & Player 6.5 [Common] * update to FFmpeg 3.1.3 [DLLs] * FFmpeg DLLs built base on official ffmpeg 3.1.3 * This version is NOT compatible with previous FFmpeg DLLs.
2025-04-04Much disk space it requires and a button to add it.The list of camera players focus during the sequence.Players options.Game commands executed when the sequence starts.Rounds timeline.tipEach player has a distinct color that is used to highlight the player's camera focus in the timeline.Installing/updating required softwareHLAEHLAE is a Windows-only tool that adds movie-making features to Counter-Strike such as advanced camera control, visual effects, HUD alteration…CS:DM uses HLAE mainly to:Avoid the need to generate temporary raw files that take up disk space.Define where raw files will be saved (the startmovie command doesn't allow you to choose the output folder).Customize the death notices.To install or update HLAE, click on the corresponding button from the HLAE options.warningUpdating HLAE is strongly recommended as game updates may break HLAE compatibility!Please note that HLAE compatibility updates may take some time to be released after a breaking game update.Custom locationYou can use a custom HLAE build by going to Settings -> Video.From the HLAE section, click on Enable custom location and select the path to the HLAE.exe file.FFmpegFFmpeg is a free and open-source software used to generate the video(s) from the raw files.To install or update FFmpeg, click on the corresponding button from the FFmpeg options.Custom locationYou can use a custom FFmpeg build by going to Settings -> Video.From the FFmpeg section, click on Enable custom location and select the path to the ffmpeg.exe file.warningWhen using a custom FFmpeg build, the auto-update feature is disabled - you will have to update it manually.VirtualDubVirtualDub is a Windows-only software used to generate uncompressed video(s) from the raw files.In the context of CS:DM, it aims to assist moviemakers who want to edit the video(s) with video editing software such as Adobe Premiere, Sony Vegas, etc.To install VirtualDub, click on the corresponding button from the VirtualDub options.Output optionsRecording systemRecording system refers
2025-03-29FFmpeg: [h264 @ 000000000DAEA5B0] nal_unit_type: 5(IDR), nal_ref_idc: 300:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] nal_unit_type: 5(IDR), nal_ref_idc: 300:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] nal_unit_type: 5(IDR), nal_ref_idc: 300:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] Format dxva2_vld chosen by get_format().00:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] Format dxva2_vld requires hwaccel initialisation.00:00:01 - FFmpeg: [h264 @ 000000000DAEA5B0] Reinit context to 1280x720, pix_fmt: dxva2_vld00:00:01 - SDL Info (0): DXVA2 decoder surface high-water mark: 000:00:01 - SDL Info (0): FFmpeg-based video decoder chosen00:00:02 - Qt Info: Found "gamecontrollerdb.txt" at "C:/Users/Flying/Documents/ProgramFiles/MoonlightPortable-arm64/cache/gamecontrollerdb.txt"00:00:02 - SDL Info (0): Loaded 76 new gamepad mappings00:00:02 - Qt Warning: mDNS is disabled by user preference00:00:02 - Qt Debug: Current Moonlight version: "3.1.3"00:00:02 - Qt Info: Gamepad mappings are up to date00:00:03 - Qt Info: Latest supported GFE server: "99.99.99.99"00:00:03 - Qt Info: "DESKTOP-O148QYS" is now online at "10.23.81.196"00:00:03 - Qt Debug: Found update manifest match for current platform00:00:03 - Qt Debug: Latest version of Moonlight for this platform is: "3.1.3"00:00:03 - Qt Debug: Update manifest version equal to current version00:00:05 - Qt Info: Found "ModeSeven.ttf" at ":/data/ModeSeven.ttf"00:00:05 - Qt Info: Server GPU: "NVIDIA GeForce GTX 1650"00:00:05 - Qt Info: Server GFE version: "3.22.0.32"00:00:05 - SDL Info (0): Video bitrate: 20000 kbps00:00:05 - SDL Info (0): Audio backend: WASAPI00:00:05 - SDL Info (0): Selected audio device: 扬声器 (EDIFIER M260)00:00:05 - SDL Info (0): Native layout: Stereo (2 channels)00:00:05 - SDL Info (0): Audio buffer size: 0.014999 seconds00:00:06 - SDL Info (0): Audio latency: 000:00:06 - SDL Info (0): Audio channel count: 200:00:06 - SDL Info (0): Audio channel mask: 300:00:06 - SDL Info (0): V-sync disabled00:00:06 - SDL Info (0): Windowed mode with DWM running00:00:06 - SDL Info (0): Windowed: 1 | Present Interval: 8000000000:00:06 - SDL Info (0): Detected GPU: Qualcomm(R) Adreno(TM) 680 GPU (4d4f4351:41333430)00:00:06 - SDL Info (0): GPU driver: qcdx11arm64um8180.dll 1.0.340.500000:00:06 - SDL Warn (0): Unrecognized vendor ID: 4d4f435100:00:06 - SDL Info (0): Avoiding IDirectXVideoProcessor API on Qualcomm GPU00:00:06 - SDL Info (0): Using DXVA2 accelerated renderer00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] nal_unit_type: 32(VPS), nuh_layer_id: 0, temporal_id: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] nal_unit_type: 33(SPS), nuh_layer_id: 0, temporal_id: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] nal_unit_type: 34(PPS), nuh_layer_id: 0, temporal_id: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] nal_unit_type: 21(CRA_NUT), nuh_layer_id: 0, temporal_id: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Decoding VPS00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Main profile bitstream00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Decoding SPS00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Main profile bitstream00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Decoding VUI00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Decoding PPS00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Format dxva2_vld chosen by get_format().00:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Format dxva2_vld requires hwaccel initialisation.00:00:06 - SDL Info (0): DXVA2 decoder surface high-water mark: 000:00:06 - FFmpeg: [hevc @ 000000000DBAEB60] Output frame with
2025-04-15