Alternate start fnv
Author: f | 2025-04-25
Start with an initial hash value of FNV offset basis. For each byte in the input, multiply hash by the FNV prime, then XOR it with the byte from the input. The alternate algorithm, FNV-1a
Alternate Start help. (Alternatives?) : r/fnv - Reddit
Bug Fix Guide for all Fallout GamesPOST FORMATTINGPlease use tags in your post titles for what game, and what you want to discuss! Each post MUST have a tag for which game you are posting about.[FO4] - For Fallout 4[FNV] - For New Vegas[FO3] - For Fallout 3[FO2] - For Fallout 2[FO1] - For Fallout 1[FOT] - For Fallout Tactics[F76] - For Fallout 76EXAMPLE : [FNV] New Vegas Fiend CompanionSpoilersPlease use spoiler tags for MAJOR game events. Minor spoilers should be expected here.Type Without quotes :"[Mr House is actually an Alien who started the great war]" (/spoiler)To get this :Just kidding, that would be a terrible storyUseful linksFallout Wiki - NukapediaFallout Wiki: The VaultGECK WIKI - Wiki for the GECK mod making toolNew Vegas Nexus - For all your New Vegas modding needsFallout 3 Nexus - For all your Fallout 3 modding needsFallout 4 Nexus - For all your Fallout 4 modding needsExplore the Fallout Network/r/fallout - Reddits Fallout Home/r/fo3 - Discussion Fallout 3/r/fnv - Discussion for New Vegas/r/fo4 - Discussion for Fallout 4/r/classicfallout - For the early Fallout games/r/falloutlore - In depth discussion for everything lore relatedDiscord serverTwitter account
[FNV] Alternate Start? : r/FalloutMods - Reddit
Spore Hash Extension for VS CodeConvert between names and FNV Hash IDs used in DBPF files for Spore, a 2008 video game from Maxis.Resources used by the game are typically identified by IDs - 32-bit integers in hex format. These IDs are FNV Hashes, calculated from a string name. For example, the creature model file format is "crt", which has a hash of 0x2B978C46.This extension provides an easy way to convert between names and hashes.The primary use for these hashes is for naming folders (groups), files (instances), and filetypes (types) inside of DBPFs (database packed files), which normally have the extension .package. DBPFs hold most of the data used by Spore, and mods can also add their own DBPFs to add or modify content in the game.This format is also used by Darkspore and SimCity (they share much of their code and design with Spore), as well as other Maxis games.FeaturesShows the FNV hash of selected text, in the status bar.Click the hash in the status bar to copy it to the clipboard.DownloadClick "Releases" above to download the latest version. Downloads are provided as a VSIX file, which can be installed from VS Code's Extensions sidebar.DiscordIf you need any help, join our Discord at associated with or endorsed by Electronic Arts or Maxis.[FNV] alternative start mods : r/FalloutMods - Reddit
HUD Color NV 133. The Truth Is... A Simple Dialogue Replacer 134. Vanilla HUD Remastered 135. Vanilla UI Plus (New Vegas) 136. Vanilla UI Plus Remastered Patch 137. Clean Vanilla Hud 138. Quickthrow Stylized HUD Icons 139. Cold Cursor - Frontier Hype 141. Authentic Burned Man 142. FO3 Flora Overhaul 143. Wasteland Flora and Terrain Overhaul 144. Clean Terminal Screen 145. Pause Menu HD 146. PipBoy 3000 HD Retexture 147. Shiloh DS - Clean Pipboy Screen 148. NMCs Texture Pack for FO3 149. NMCs Texture Pack For New Vegas 150. Snowglobe Retexture 151. NCR Trooper Overhaul 152. NCR Trooper Overhaul - Sapper Leg Fix 153. PM's HD Legion Overhaul 154. aMidianBorn NV Book Of Water 155. Modded Armor Compatibility 156. PM's Med-Textures - HD Chems and Venoms 157. PM's HD Ammo Boxes 158. Hi-Res Weapons v3 159. Weapon Retexture Project - WRP 160. Weapon Retexture Project - WRP - Hotfix 161. Weapon Retexture Project - WRP - TTW Patch 162. IHWT - Improved Heavy Weapons Textures 163. IMPACT 164. IMPACT - Compatibility Edition (JIP LN) (DLC - TTW - All Mods) 165. Fafnir's Fallout 3 Unique items Overhaul TTW Edition 166. FNV Realistic Wasteland Lighting 167. FNV Realistic Wasteland Lighting - Patches 168. Hobo Code of the Mojave 169. Magazine Redux 170. MGs Neat Clutter New Vegas 171. Mojave Nights 172. Fallout 4-Style Nuka-Cola Vending Machine Replacer 173. New Sunset Sarsaparilla Vending Machine Replacer 174. New Clutter Pack 175. Retextured Clutter Collection 176. Vandr HD Creatures 177. Snuffles Redesigned 178. Improved Deathclaw Textures 179. Vintage Globe 180. WTH - Weapon Textures from Heaven 181. WTH - Weapon Textures from Heaven - WRP Patch 182. WTH - Weapon Textures from Heaven - AMR Suppressor Fix 183. WTH - Weapon Textures from Heaven - TTW Patch 184. Anniversary Anim Pack 185. Anniversary. Start with an initial hash value of FNV offset basis. For each byte in the input, multiply hash by the FNV prime, then XOR it with the byte from the input. The alternate algorithm, FNV-1a Start with an initial hash value of FNV offset basis. For each byte in the input, multiply hash by the FNV prime, then XOR it with the byte from the input. The alternate algorithm, FNV-1a[FNV] Alternate Start Mods? : r/FalloutMods - Reddit
Anim Pack - TTW Patch 186. FNV Clean Animations 187. Enhanced Blood Textures for NV v2_22c 188. Improved Robots Textures 189. OJO BUENO Securitron 190. Money Higher Quality Retex 1_2 191. Old World Blues - Unique Think Tank Members 192. Concept Art Loading Screen Replacers - TTW supported 193. Vault Door Loading Wheel - TTW 194. NV Translucency Overhaul 195. Hectrol Binocular Scope Deluxe HighRes Retex 196. Hectrol Lockinterface Deluxe HighRes Retex 197. Hectrol Mailbox Deluxe HighRes Retex 198. Hectrol MiniNuke Deluxe HighRes Retex 199. Hectrol Mystic Chessboard Deluxe HighRes Retex 200. Hectrol Tumbleweed Deluxe HighRes Retex 201. Hectrol Vegas Sewer Deluxe HighRes Retex 202. Hectrol Vintage Radio Deluxe HighRes Retex 203. Hectrol ED-E Deluxe HR Retex EVOLUTION PACK 204. Hectrol FX DUSTSTORM Deluxe HighRes Retex 205. Veronica Outfit Replacer 206. Remastered Vanilla Bodies 207. Vanilla Hair Retextured NV 208. Vanilla Hair - No Shine 210. SSC FNVLodgen Output 211. FNV LOD Supplementation 212. FNV NMC-Beuno LOD Texture Patch 213. NMC LOD texture fix 215. Conflict Resolution Patch 216. TTW - Train Station Access Via Inventory 217. No Repair Needed-Less Repair Needed 218. Quick Hacking New Vegas 219. Music Pack for Radio NV - No Song Info Messages Share modlist.txt Link Use this link to have the file open when the page is viewed. Embed If you want to have a quick way for users to view your list on your own site or elsewhere, use this iframe.Alternate Roleplayer's Start Builds? : r/fnv - Reddit
Quick LinksDiscord serverFallout Wiki - Now Unified!Bethesda SoftworksFallout Official WebsiteFixes / GuidesComplete Fix guide for all Fallout GamesFallout 1 GuideFallout 2 GuideModdingComplete Modding GuideFallout 3 Suggested ModsFallout NV Suggested ModsConsole ModdingENBsFallout NetworkNetwork FAQ/r/fallout/r/falloutlore /r/classicfallout/r/fo3 /r/fnv /r/fo4 /r/fo76/r/fotv/r/falloutmodsFALLOUT NETWORK DISCORDWelcome to /r/falloutmods, Your one stop for Modding EVERYTHING Fallout.Got a mod to share? Want to talk about Modding? Need help? Whatever it is, you can do it here!Weekly PostsRequest Wednesday - All Requests must go hereFILTER BY GAMEFallout 4Fallout NVFallout 3Fallout 1, 2, TacticsFallout 76RULESClick here for a detailed version of our rules with clarificationPosts must be about Fallout / Modding.No Image Macros/Memes as posts.Editing console saves is not "modding".Comments not adding to discussion / flaming, will be removed.Use Descriptive Titles. One word or vague titles will be removed. Do not post images / video unless you list the mods you use in the description / commentsDon't promote Piracy. This includes posting mods that were removed / taken down. Piracy is a ban, no warnings. Support posts without load orders (Not mod list) will be removed.Do not post the same mod/video more than once, with the exception of major updates..Posts promoting a released mod must link to the MOD, not a video All request posts must be in the weekly sticky thread (Wednesdays). All others will be removed. FNV Pre-Modding GuideFNV Modding Guide(Outdated) COMPLETE MODDING GUIDEFallout 4 Console Modding GuideWhat mods should I get for Fo3?What mods should I get for FNV?What mods should I get for Fo4?ENBsOur AutoModerator User FunctionsCompleteFNV Notes: How to Max SPECIAL with Alternate Start
Xbox 360 Controls Plus Project Nevada Controls for Xpadder. What It Does:It sets up your Xbox controller to have the same simple interface it would as if your were playing on Xbox 360; but adds in new button combos to let you use the added features of Project Nevada allowing you to Sprint, use Bullet Time, Hotkey Grenades and Thrown weapons, Use Enhanced Vision Modes and Hotkey use of Stealth Field.More specifically it adds the following new controls.....#1: Hold A and move forward to Sprint (Left Shift).#2: Click Down the Right Thumbstick to arm chosen Grenade or Thrown Weapon (G).#3: Hold Down Left Trigger and Press A for Bullet Time (C).#4: Hold Down Left Trigger and Press Right Thumb Stick for Stealth Field (X).#5: Hold Down A and press Left Trigger for Enhanced Vision (M).#6: Hold Down A and click Right Thumb Stick to cycle through thrown weapons, grenades and mines activated by control #2 (H).Requirements: 1:You'll need a wired Xbox 360 Controller plugged into your USB or a controller and a Wireless Microsoft 360 receiver for PC ($15 on Amazon)2: The Xpadder program $10 for Positive Karma or free for Negative Karma.3: and Project Nevada obviously.Installation:Step 1: Unzip wherever you want. Step 2: If you already have a controller progammed into Xpadder then skip this step if not then open Xpadder and click the controller button in the upper left and open the My Controller file.Step 3: Click the Keyboard button in the upper middle of the screen and open the FNV file. Step 4: Have xpadder running whenever you start New Vegas.Step 5: In the FNV game settings Activate the Xbox Controller rather than mouse and keyboard controls.And that's it, you're good to go.Things You Still Need a Mouse and Keyboard For:Sadly I couldn't map Project Nevada's variable zoom (mousewheel up and down) to the controller. There simply isn't a way to do it without things getting weird or clunky.Installing implants through Project Nevada's Cyberware interface will still have to be done with a mouse and keyboard since its not designed to accept controller inputs. So you'll have to switch back to mouse and keyboard when you want an implant installed; but since swapping out implants isn't super common it shouldn't be too much of a hassle.Also installing and uninstalling mods using the Weapons Mod Menu will require you to press the "X" key on the keyboard in[FNV] Is there a alternate start mod that skips doc mitchell?
About this mod Fixes the "Out Of Memoy" problem you have, even with the FNV 4GB Patcher/MCTFCorrige le problème du "Out Of Memoy" que vous avez, même avec le FNV 4GB Patcher/MCTF Requirements Permissions and credits EnglishWhat have I done ?I simply enabled the bModifyDirectXBehavior option available in NVTF.If you use texture mods like NMC, OJO Bueno, SCT, etc... put the graphics settings on Ultra or High, otherwise the crash game.Watch the Viva New Vegas site for more mod fix and tips for New VegasThanks to the site Viva New Vegas without which I would never have solved the problem.FrenchQu'est-ce que j'ai fait ?J'ai simplement activé l'option bModifyDirectXBehavior disponible dans NVTF.Si vous utilisez des mods de textures comme NMC, OJO Bueno, SCT, etc... mettez les paramètres graphiques sur Ultra ou Elevé, sinon le jeu crash.Regardez le sie Viva New Vegas (en anglais) pour plus de mod correctif et des conseils pour New VegasMerci au site Viva New Vegas sans qui je n'aurais jamais résolu le problème.. Start with an initial hash value of FNV offset basis. For each byte in the input, multiply hash by the FNV prime, then XOR it with the byte from the input. The alternate algorithm, FNV-1a
[FNV] Alternate Start with Delayed Main Quest not working
Anytime the game "Crashes to the Desktop" (CTD) it's typically going to generate an error message in the Windows Eventlog because the game engine was not able to predictably handle the error. Please see the "Windows Error Messages" section of the wiki "How to read most Bethesda game error logs" article.Logs generated by the game itself (not Windows) are found in the game folder, where the "FalloutNV.EXE" file is located. They generally have the ".log" file extension, or a filename with "_log" in the name and a ".txt" extension.In at least one instance a CTD appears to be caused by VWD/LOD files that had not been regenerated (when caught by NVAC as "DISABLED _LOD_ERR").If you add (or remove) any VWD/LOD textures (such as NMC, Vurt's WFO, or Ojo Bueno), please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen; or xLODGen - Terrain LOD beta for FNV, FO3, FO4, FO4VR, TES5, SSE, TES5VR, ENDERAL. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first.-Dubious-TTW Alternate Start Vegas : r/fnv - Reddit
Description:-------------------So I was among those who did not want to have all those plugins for the "Recipes for Weapon Mods" mod, but still wanted to use the mod anyway (along with WMX), so I followed the advice of ThorinStahlhaut in the posts and used the Merge Plugins and FNVEdit to merge the plugins into one mod. This mod has two versions, "Simple" and "Realistic".Install:-----------The following is for the (WMX) versionMake sure you have Recipes for Weapon Mods installed (you only need the WMR.esm plugin from Weapon_Mod_Recipes_Original_1_02 enabled) and antistar's Weapon Mods Expanded installed (pretty much need everything, you will need to have all the WMX_DLC versions installed (not the merged version), except for the Pre-Order-Pack stuff, you can have the merged version of this). This mod utilizes all the dlcs available for FNV so be sure to have all of them. ThenDownload the mod and extract to your data folder and check this file in your launcher (kinda guessing on this instruction)(Remember, only download one of the files. Meaning only download the realistic version or the simple version, not both)OrUse vortex to install it and let it handle everything (this is what I did).The following is for the (Original) versionMake sure you have Recipes for Weapon Mods installed (you only need the WMR.esm plugin from Weapon_Mod_Recipes_Original_1_02 enabled). This mod utilizes all the dlcs available for FNV so be sure to have all of them. ThenDownload the mod and extract to your data folder and check this file in your launcher (kinda guessing on this instruction)(Remember, only download one of the files. Meaning only download the realistic version or the simple version, not both)OrUse vortex to install it and let it handle everything (this is what I did).Uninstall:---------------Uncheck file in the launcher and delete ESP file from your data folder (again guessing on this instruction)OrUse vortex to uninstall it (if you used vortex like I did)Credit to the makers of Fallout New Vegas (in case I need it), and credit to DSoG_Sergeon.. Start with an initial hash value of FNV offset basis. For each byte in the input, multiply hash by the FNV prime, then XOR it with the byte from the input. The alternate algorithm, FNV-1a Start with an initial hash value of FNV offset basis. For each byte in the input, multiply hash by the FNV prime, then XOR it with the byte from the input. The alternate algorithm, FNV-1a[FNV] Alternate Start with Delayed Main Quest is not working
Home » Equipment » Aircraft » Tu-2CountryRussiaManufacturerTupolev Design BureauPrimary RoleMedium BomberMaiden Flight29 January 1941Contributor: ww2dbaseIn 1940, Soviet aircraft manufacturing firm Tupolev worked on sister projects ANT-58, ANT-59, ANT-60, and Samolyot 103 in response to a Soviet request for a high speed bomber or dive bomber that was on par with contemporary German bombers such as the Ju 88 design. The prototype took flight in Jan 1941 with test pilot Mikhail Nukhtinov at the helm, and the completed design, designated Tu-2, was tweaked over a long two-year period. The first production Tu-2 medium bomber saw combat in Mar 1942, but true mass production did not start until late 1943 or early 1944. In late war actions, they were praised by the crews that served aboard them. Production of Tu-2 medium bombers ceased in 1951 after over 3,000 examples were built. After the war, many of them were exported to Soviet-friendly nations such as Poland and Communist China. Communist Chinese Tu-2 bombers saw action in the Korean War and remained in service until the late 1970s. ww2dbaseSource: Wikipedia.Last Major Revision: Nov 2012Tu-2 Timeline29 Jan 1941 The prototype Tupolev ANT-58 (which would later be developed into the successful Tu-2 medium bomber) made its maiden flight.SPECIFICATIONSTu-2MachineryTwo Shvetsov ASh-82FN or FNV 14-cylinder two-row radials rated at 1,850hp eachCrew4Span18.86 mLength13.80 mHeight4.20 mWeight, Empty8,273 kgWeight, Loaded12,800 kgSpeed, Maximum550 km/hService Ceiling9,500 mRange, Normal2,500 kmPhotographsVisitor Submitted CommentsAll visitor submitted comments are opinions of those making the submissions and do not reflect views of WW2DB.Comments
Bug Fix Guide for all Fallout GamesPOST FORMATTINGPlease use tags in your post titles for what game, and what you want to discuss! Each post MUST have a tag for which game you are posting about.[FO4] - For Fallout 4[FNV] - For New Vegas[FO3] - For Fallout 3[FO2] - For Fallout 2[FO1] - For Fallout 1[FOT] - For Fallout Tactics[F76] - For Fallout 76EXAMPLE : [FNV] New Vegas Fiend CompanionSpoilersPlease use spoiler tags for MAJOR game events. Minor spoilers should be expected here.Type Without quotes :"[Mr House is actually an Alien who started the great war]" (/spoiler)To get this :Just kidding, that would be a terrible storyUseful linksFallout Wiki - NukapediaFallout Wiki: The VaultGECK WIKI - Wiki for the GECK mod making toolNew Vegas Nexus - For all your New Vegas modding needsFallout 3 Nexus - For all your Fallout 3 modding needsFallout 4 Nexus - For all your Fallout 4 modding needsExplore the Fallout Network/r/fallout - Reddits Fallout Home/r/fo3 - Discussion Fallout 3/r/fnv - Discussion for New Vegas/r/fo4 - Discussion for Fallout 4/r/classicfallout - For the early Fallout games/r/falloutlore - In depth discussion for everything lore relatedDiscord serverTwitter account
2025-03-26Spore Hash Extension for VS CodeConvert between names and FNV Hash IDs used in DBPF files for Spore, a 2008 video game from Maxis.Resources used by the game are typically identified by IDs - 32-bit integers in hex format. These IDs are FNV Hashes, calculated from a string name. For example, the creature model file format is "crt", which has a hash of 0x2B978C46.This extension provides an easy way to convert between names and hashes.The primary use for these hashes is for naming folders (groups), files (instances), and filetypes (types) inside of DBPFs (database packed files), which normally have the extension .package. DBPFs hold most of the data used by Spore, and mods can also add their own DBPFs to add or modify content in the game.This format is also used by Darkspore and SimCity (they share much of their code and design with Spore), as well as other Maxis games.FeaturesShows the FNV hash of selected text, in the status bar.Click the hash in the status bar to copy it to the clipboard.DownloadClick "Releases" above to download the latest version. Downloads are provided as a VSIX file, which can be installed from VS Code's Extensions sidebar.DiscordIf you need any help, join our Discord at associated with or endorsed by Electronic Arts or Maxis.
2025-04-11Anim Pack - TTW Patch 186. FNV Clean Animations 187. Enhanced Blood Textures for NV v2_22c 188. Improved Robots Textures 189. OJO BUENO Securitron 190. Money Higher Quality Retex 1_2 191. Old World Blues - Unique Think Tank Members 192. Concept Art Loading Screen Replacers - TTW supported 193. Vault Door Loading Wheel - TTW 194. NV Translucency Overhaul 195. Hectrol Binocular Scope Deluxe HighRes Retex 196. Hectrol Lockinterface Deluxe HighRes Retex 197. Hectrol Mailbox Deluxe HighRes Retex 198. Hectrol MiniNuke Deluxe HighRes Retex 199. Hectrol Mystic Chessboard Deluxe HighRes Retex 200. Hectrol Tumbleweed Deluxe HighRes Retex 201. Hectrol Vegas Sewer Deluxe HighRes Retex 202. Hectrol Vintage Radio Deluxe HighRes Retex 203. Hectrol ED-E Deluxe HR Retex EVOLUTION PACK 204. Hectrol FX DUSTSTORM Deluxe HighRes Retex 205. Veronica Outfit Replacer 206. Remastered Vanilla Bodies 207. Vanilla Hair Retextured NV 208. Vanilla Hair - No Shine 210. SSC FNVLodgen Output 211. FNV LOD Supplementation 212. FNV NMC-Beuno LOD Texture Patch 213. NMC LOD texture fix 215. Conflict Resolution Patch 216. TTW - Train Station Access Via Inventory 217. No Repair Needed-Less Repair Needed 218. Quick Hacking New Vegas 219. Music Pack for Radio NV - No Song Info Messages Share modlist.txt Link Use this link to have the file open when the page is viewed. Embed If you want to have a quick way for users to view your list on your own site or elsewhere, use this iframe.
2025-04-08Quick LinksDiscord serverFallout Wiki - Now Unified!Bethesda SoftworksFallout Official WebsiteFixes / GuidesComplete Fix guide for all Fallout GamesFallout 1 GuideFallout 2 GuideModdingComplete Modding GuideFallout 3 Suggested ModsFallout NV Suggested ModsConsole ModdingENBsFallout NetworkNetwork FAQ/r/fallout/r/falloutlore /r/classicfallout/r/fo3 /r/fnv /r/fo4 /r/fo76/r/fotv/r/falloutmodsFALLOUT NETWORK DISCORDWelcome to /r/falloutmods, Your one stop for Modding EVERYTHING Fallout.Got a mod to share? Want to talk about Modding? Need help? Whatever it is, you can do it here!Weekly PostsRequest Wednesday - All Requests must go hereFILTER BY GAMEFallout 4Fallout NVFallout 3Fallout 1, 2, TacticsFallout 76RULESClick here for a detailed version of our rules with clarificationPosts must be about Fallout / Modding.No Image Macros/Memes as posts.Editing console saves is not "modding".Comments not adding to discussion / flaming, will be removed.Use Descriptive Titles. One word or vague titles will be removed. Do not post images / video unless you list the mods you use in the description / commentsDon't promote Piracy. This includes posting mods that were removed / taken down. Piracy is a ban, no warnings. Support posts without load orders (Not mod list) will be removed.Do not post the same mod/video more than once, with the exception of major updates..Posts promoting a released mod must link to the MOD, not a video All request posts must be in the weekly sticky thread (Wednesdays). All others will be removed. FNV Pre-Modding GuideFNV Modding Guide(Outdated) COMPLETE MODDING GUIDEFallout 4 Console Modding GuideWhat mods should I get for Fo3?What mods should I get for FNV?What mods should I get for Fo4?ENBsOur AutoModerator User FunctionsComplete
2025-03-31About this mod Fixes the "Out Of Memoy" problem you have, even with the FNV 4GB Patcher/MCTFCorrige le problème du "Out Of Memoy" que vous avez, même avec le FNV 4GB Patcher/MCTF Requirements Permissions and credits EnglishWhat have I done ?I simply enabled the bModifyDirectXBehavior option available in NVTF.If you use texture mods like NMC, OJO Bueno, SCT, etc... put the graphics settings on Ultra or High, otherwise the crash game.Watch the Viva New Vegas site for more mod fix and tips for New VegasThanks to the site Viva New Vegas without which I would never have solved the problem.FrenchQu'est-ce que j'ai fait ?J'ai simplement activé l'option bModifyDirectXBehavior disponible dans NVTF.Si vous utilisez des mods de textures comme NMC, OJO Bueno, SCT, etc... mettez les paramètres graphiques sur Ultra ou Elevé, sinon le jeu crash.Regardez le sie Viva New Vegas (en anglais) pour plus de mod correctif et des conseils pour New VegasMerci au site Viva New Vegas sans qui je n'aurais jamais résolu le problème.
2025-04-07